A co-op horror game · PC
Stay quiet. Or it finds you.
One to four of you. A cargo plane down in the snow on Christmas Eve. Presents to pull out of the wreck, and something in the dark that hunts by sound.
Windows · Steam · Coming 2026
The setup
Every delivery went down at once, all over the world, and the cargo is scattered across crash sites nobody was meant to reach. You and your crew salvage what you can: wrapped gifts, cargo crates, whatever the flight recorder can still tell you. You are not the only ones who came for it. In the pitch black of a broken fuselage, the thing that took this plane down is still here, and it listens.
Silent Fright is built around one simple, terrifying rule: noise is the enemy. Footsteps, a knocked-over can, a dropped present, your own voice. Make too much of it and it comes out of the dark for you. The fear lives in the silence you are forced to keep.
What makes it
Easy to learn, brutal to survive, and best played with friends who talk too much.
Crouch and it never knows you were there. Get careless and it does. Every death traces back to a noise you made.
Whisper, panic, and scream together. When it grabs a friend, you can fight it off, if you are willing to make noise doing it.
The crash site rearranges itself, so no two salvage runs are the same. Grab the loot, carry it out, get to the exit before the timer, or before it gets you.
Snow, wrapped presents, and a monster in the dark. A holiday you will not want to be caught in.
Coming 2026
The Steam page goes live soon. Wishlisting is the single biggest way to help a small studio launch, and it means you hear the moment it is playable.
Steam page coming soon. Check back, or reach out below to be told when it is up.
Who is making it
Silent Fright is being built by JWM.NYC LLC, an independent software studio, as a commercial game for PC. It is developed in Unity and runs on cloud Windows GPU infrastructure for building, rendering, and testing. One game, made with care, aimed at Steam.